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Kill the Sunchapter 392: the floors

Of course, the height wasn't the only thing that was bigger.

The width of the building was also very considerable.

The pillar was a hundred meters in diameter, but the building inside the pillar was only around 70 meters wide.

However, a diameter of 70 meters was still more than double as wide as Dark Dream's old building.

As Nick entered through the big gate with the black cube, he looked to the side.

There were a couple of stairs at the side of the huge hallway in the center, and these stairs led to scaffolding, which led into new hallways and rooms.

The first floor was technically only one floor, but Dark Dream used it as two.

Since the ceiling was so high up, Dark Dream created a separate floor at about a height of 3.5 meters.

Like this, Dark Dream had almost double the rooms on the first floor.

The floor that was on ground level was called floor 1A, and the floor that was halfway up was called floor 1B.

The first floor would be used for all the normal employees of Dark Dream.

Offices for clerks, leisure rooms, a restaurant, storage room for cleaning supplies, more offices, guard rooms, reception, rooms for janitors, offices for the Investigation department, and so on.

The huge hallway branched off into many smaller hallways, which led to even more rooms.

At the end of the big hallway was a big hall, which was used as a reception for any guest.

There was a central counter in the middle of it and several benches and tables scattered throughout the hall.

At the very center of the building was another pillar, which was about ten meters wide.

This pillar had five entrances, four of which led to Extractor Shafts and one leading to stairs.

Extractor Shafts were wide holes that went from the first floor to the eighth floor, and they were there to allow Extractors to quickly change floors.

Since Extractors were so powerful, they could just jump from wall to wall to climb to higher floors, making such a shaft a much faster alternative to stairs.

Nick went past the reception desk and walked towards one of the shaft's closed doors.

Next, Nick held his left hand to a display beside one of the doors.

On his left hand was a fingerless glove, which had a piece of metal inside it that was used to identify the person wearing the glove.

The Spartans had a similar system in their building.

After Nick put his glove on the display, it changed and showed eight numbers.

Nick clicked on the number two.

The door in front of Nick opened, and he grabbed the black cube again before moving to the side.

"Second floor," Nick said, gesturing towards the open door.

Stacy wordlessly walked through the door and jumped.

Then, Nick walked through the door.

He found himself in a shaft that was about two meters wide and almost 80 meters high.

About seven meters up, Nick saw an open door.

BANG!

Nick jumped and easily landed in the opened door.

BANG!

The door behind Nick closed and locked again.

Nick was now on the second floor, and he looked around.

Compared to the first floor, the second one seemed almost empty.

The first ten meters of distance from the exit of the shaft were empty.

There was just nothing there except for the floor.

Then, there were walls with a couple of doors.

In total, there were eight doors, and every one of these doors led to a Containment Unit.

Every floor had space for eight Containment Units, but if it were absolutely necessary, Containment Units could be stacked on top of each other to make space for 16 per floor.

For now, Dark Dream decided against stacking the Containment Units.

The building's first and eighth floors were not meant to contain Specters, which left six floors for Specters.

With space for eight Containment Units per floor, Dark Dream could now contain 48 Specters, and if absolutely necessary, they could even expand to contain 96.

That was a lot more than the measly 20 of their old building.

Nick decided to distribute the Specters similarly to how Kugelblitz distributed theirs.

The second floor was made for strong Specters that did not have dangerous mind powers.

The third floor was the same.

The fourth floor was made for Possession Specters.

The fifth floor was made for training, which meant it contained the Hatchlings, but it also contained Adolescents that were easy to work with, like the Abductor.

The sixth floor was for Force Specters.

The seventh floor was for Specters with mental powers.

And the eighth floor was for Nick, Julian, and meeting other Manufacturers.

Nick decided to keep several strong Specters on the second and third floors to act as a buffer in case anyone tried to get to the weak Specters or the weak Specters managed to escape somehow.

If a Specter escaped, it could only attempt to break through the bottom.

After all, Julian was on the eighth floor, and there was no way a Specter could get past him.

As Nick looked around, he was still a bit unused to the brightness of the walls.

Dark Dream's new building used the same technology to produce light as the megastructure's walls.

Light captured from the Sun was infused in special metal treated with Zephyx, which could transport the light, giving off bits and pieces of it along the way.

This meant that the walls of the building were shimmering with sunlight.

Luckily, since the Sun's light was already quite weak, the light here was even weaker.

Yet, since every surface was shining, it was still kind of strange.

For example, there were no shadows anywhere.

After all, the floor and walls were also shining.

There was simply no surface onto which a shadow could be projected.

Eventually, Nick walked to one of the doors and used a console beside it.

The next moment, a loud alarm thundered throughout the building, and a minute later, the wall split in two, revealing an opened Containment Unit behind it.

Nick walked inside, put the black cube down, walked out, and closed the wall.

Finally, he went in through the employee entrance and opened the cube.

"We're here. You can come out," he said to the Money Sink.