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The Guild all splits up to visit the various parts of the city they're most excited to see, while Cain stays behind to help oversee the construction with Vala and try to find household workers for the Guild House.

The Orphanage provided the guides to show everyone around today, and Cain suspects that's the best spot to start looking for workers. He will need a few extra here he thinks, in case they want to open the tavern.

There's space suitable for employee rooms in the basement, 5 large bedrooms in total with a living room, that looks to have been the owner's suite when it was a hotel. That's plenty for their purposes. A cook and two maids does the job in Sunnybrook, so if they add a bartender to the list it's just about right. The Dwarves pay their staff better than the Elves, so it's possible none of them will live in the suite, but it's a fair walk to the nearest houses.

"Welcome to Graska Orphanage and staffing service Guild Master. How can we help you today?" The Orphanage Matron greets him when he enters and a few of the older kids he met yesterday wave.

"The Guild House will be renovated soon, so I'll be needing staff. A cook, two maids and a bartender that can serve as a general purpose helper when the tavern isn't open. Or the maids can work the bar if that works with their schedule. I'm not a staffing expert."

In fact, he hardly understood workplace shift rotations in his last life, much less how to build a full crew to run a Guild House and Tavern. The other house just came with all the people they needed.

"Will you be opening a Rooming House?" The Matron asks and Cain shakes his head.

"No, we just noticed there's no good place nearby to get a drink, and the house is still set up with a tavern. Earning enough to pay the staff and taxes is all we're after, the rooms will be for the Guild members and employees."

According to her, all the ladies in her Orphanage have learned to cook and clean, but they're still young, so the Matron suggests hiring a head of staff and three girls to take turns at all the jobs. She sends a runner to go find another of the employees and he comes back with a one armed older Dwarven fellow everyone welcomes as Gramps.

"I was the bartender when that place first opened. Been a bit down on my luck due to the bad arm, but I can still pour Ale with the best of them and whip these younguns into shape." He assures Cain with a smile, stroking his prodigious white beard.

Dwarves live a long time, so he's surely got enough experience to tend a bar. The kids like him, so he shouldn't be too bad of a person, all that Cain wants to know is if he's a good worker and honest.

"I'll want you to be the head of staff for the Guild House, managing the shifts, keeping the place stocked with food and drinks and anything else we might need. You'll have access to a good bit of Guild money though, so I need to know you're honest. Got any former employers or reputable locals who can vouch for you?"

"Bertha will tell you for sure. Worked for her almost twenty years, handyman at the Rooming House."

"That's good enough for me. Bertha's word is solid." Cain nods.

"Pick three girls to do what needs done for the Guild House and Tavern, ones that can all work well together. We've got the suite downstairs for staff if anyone wants to stay there and we don't need drama and rivalries if we can avoid them."

Two of his choices are already showing the Guild members around, so he will inform them they've been hired full time when they get back. The last is a taller and narrower than average Dwarven girl. Narrow isn't really a word you associate with Dwarves. Athletic sure, but not anything resembling slender. She's almost human in proportion though, if that human was a professional bodybuilder with thick hips and a heavy chest.

He briefly wonders if Dwarven women have chronic back problems, or if that's just a human thing.

Triss is happy to have the full time work, she's nearly aged out of the Orphanage without finding a good job, one of the oldest here. The Matron is very good at placement, but the Dwarves keep saying she's too spindly to hire.

"Well, let's head over and show you to your room. It's right next door so no need to pack this very instant." Cain says leading the way.

Gramps already knows the owner's suite as he calls it from working here before. Triss seems impressed at the accommodations under the dusty drop cloths, especially the living room with the sturdy padded chairs and full bookshelves the previous owner never emptied. She gets right to work cleaning the basement while Gramps goes up to greet the renovation crew and give them a few pointers on changes to the upstairs bedrooms.

They decide its better to replace the upstairs furniture with all new instead of waiting a week to save a few coins. The old ones will be donated to the Orphanage, whose furniture sees a lot of wear and tear. The bar has been structurally fixed, and the furniture there was still serviceable, so Gramps calls it good and asks permission to use items from the Guild bank to decorate.

They're going to have themselves a Darklight Host themed bar. Odds and ends from every Fae species they've met so far, plus a half dozen different dungeons, decorates the place by the time the others return, loaded up with their haul for the day, and carrying massive bags of takeout food, since they haven't done any grocery shopping yet. The place just instantly feels like home the way it's decorated, even though it's clearly the inside of a Dwarven Pub, and Gramps is basking in the glory of a job well done.