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D i n g!
[You exchanged 120 Skill Points!]
[You learned the [Invisibility Veil: Lv1] Skill!]
[Invisibility Veil: Lv1]
An All-purpose Stealth Ability. It combines Stealth, Camouflage, and other related Skills such as Odorless and Soundless to bring a powerful veil of invisibility. It can be created as long as the Skill Level and amount of MP allows. Drains MP constantly. Can hide a person or a surface entirely, making it all invisible within the area below the surface. Stealth and Invisibility effects are enhanced by +25% with each Skill Level.
This is certainly the ultimate Skill for perverts… But we'll use it for something good now, hide our presences. This is a combination of many Stealth-related Skills all combined and converged into this. So it is like an ultimate skill of sorts.
Oh, and I also received some new messages there. It seems that after upgrading and evolving my Egos and then Colora using Alchemy and Forging, I gained a lot of Skill Proficiency, naturally.
[You have Synthetized and Enchanted items through Alchemy]
[You gained a large quantity of Alchemy EXP]
[You have Upgraded and Evolved items through Smithing]
[You gained a large quantity of Smithing EXP]
[The Level of [Alchemy Arts: Lv1] has increased to Level 2!]
[The Level of [Smithing Techniques: Lv1] has increased to Level 2!]
[The Level of [Cooking Arts: Lv1] has increased to Level 2!]
…Also Cooking Arts Leveled up as well for some reason.
[Cooking Arts: Lv2]
Amongst all worlds, there's a Primordial Force that moves people's hearts, that moves people's desires, and that moves the indomitable human spirit towards greatness… And the name of this Primordial Force is Cooking!
Cooking Arts is the power of such experience concentrated into supreme abilities that can only be used by truly masterful chefs. It contains the principles of cooking combined with magic, divinity, and anything else.
This Skill grants access to these techniques with each level, alongside enhancing the effects, deliciousness, and restorative powers of all cooked meals by +100%, with an additional +25% with each Skill Level.
Available Techniques:
Level 1: [Cooking Chop] [Spice Enhancement]
Level 2: [Fine and Delicate Cut] [Flavor Enhancement]
[Alchemy Arts: Lv2]
A Skill that only those that have learned and practiced Alchemy for a large amount of time, learning and understanding its roundabouts and mastering its capabilities can acquire.
Grants the ability to utilize Alchemy Arts, advanced forms of Magic that involve the power of Alchemy Magic and distinct Techniques and forms to merge materials into new items, repair broken items, and more, alongside being able to detect Materials, their quality, and proper usages.
Additionally, while performing Alchemy, all Techniques effects and are enhanced by +20%, created Items Quality is raised by +25%, and [Super Success] chances are increased by +5% with each Skill Level.
Available Arts:
Level 1: [Synthesis] [Mixing]
Level 2: [Brewing] [Extract]
[Smithing Techniques: Lv2]
A Skill that only the most experienced of Blacksmiths can learn after spending dozens of years into the job. After forging many weapons, armor, and accessories, and learning how to smelt a large quantity of ores, it is when such techniques awaken within the minds and hearts of the Blacksmiths.
This Skill grants the ability to utilize such powerful techniques, while improving upon the quality and mastery over the creation of items. Alongside that, it grants the ability to detect Materials, their quality, and proper usages.
Additionally, while performing Smithing, all Techniques effects and are enhanced by +20%, created Items Quality is raised by +25%, and [Super Success] chances are increased by +5% with each Skill Level.
Available Arts:
Level 1: [Smelting] [Forging]
Level 2: [Metallurgy] [Repair]
Ooh, everything got new Arts available. With Cooking, it seems I have attained the art of finely chopping onions and garlic! And also enhancing flavor… I wonder how effective it is. I kind of want to use it already to make food.
For Alchemy, Brewing and Extract are rather self-explanatory. The first is to brew liquids and special substances, oils, and so on from special medicines. Meanwhile, Extract is to extract the properties and materials from something to convert into something else. It might come in handy to use several times when I don't want the whole product to merge with the items in the Alchemy Cauldron.
Lastly, Smithing is quite interesting as well, Metallurgy grants a common knowledge about metals and ores, and some sort of appraisal-like ability. Aside from that the ability to handle metals and use the is enchanted. Lastly Repair is… well, Repair. It can repair weapons and armor.
With all of these improvements I am feeling pumped up to make more items out of the blue. Though necessary recipes and materials are needed… recipes? Well, I can just come out with them with imagination, but materials are the hard thing to get by.
Well, I still got a massive stash of them. I even began chopping the branches of the Lesser Yggdrasil Tree I made, its leaves, and also fruits for more materials. And I've got all the corpses and carcasses from the monsters we defeated before, so I'm still quite good in all of that.
After that, we simply jumped over Luminous back and then I used Invisibility Veil over us.
FLAAASH!
An invisibly veil of "nothingness" appeared out of thin air, covering us from the light reflection and turning us virtually invisible. With this alone, we took off into the beautiful and bright blue skies of the Ankh Desert, leaving behind the enormous Mountains made of the corpse of a God, which we spent more time than we should had really spent there.
"Home's getting farther and farther…" Sighed Brunhild, looking at the Giant City at the distance.
"Don't worry, you'll come back eventually. You can tell your father about all the adventures you've had. And of course, your mother too." I said with a smile.
"Yeah…" Brunhild smiled as she nodded. "Mom… I am going to go into an Adventure, like the ones you always talked me about…!"
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